| COMPARISON OF THE EFFECTIVENESS OF VIRTUAL REALITY TRAINING AND TABLET -BASED COGNITIVE TRAINING ON VISUAL-MOTOR INTEGRATION IN CHILDREN WITH DEVELOPMENTAL COORDINATION DISORDER |
| Paper ID : 1781-SPORTCONGRESS |
| Authors |
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Foad Niknasab *1, محمود شیخ2 1University of Tehran 2هیات علمی دانشگاه تهران |
| Abstract |
| Introduction: Impairment in visual–motor integration (VMI) is commonly observed in children with developmental coordination disorder (Niknasab et al., 2023). This study aimed to compare the effects of virtual reality training and tablet-based cognitive training on visual–motor integration in children with DCD. Methods: In this quasi-experimental study with a pretest–posttest design and 1- and 42-day follow-up periods, 36 boys with developmental coordination disorder, aged 7 to 10 years, were purposively recruited and then randomly assigned to three groups (n = 12 per group): virtual reality training, tablet-based cognitive training, and control. In the pretest stage, all participants completed the Beery–Buktenica Test of Visual–Motor Integration. The intervention phase lasted for 12 sessions. The virtual reality group performed the Wii VR video game, and the tablet-based cognitive training group carried out the CoTras computer game (Suh et al., 2024), while the control group continued with their daily activities (Ahn, 2021). The posttest was administered during the final session. Short-term and long-term follow-ups were conducted one day and 42 days after the posttest, respectively; at each time point participants completed the Beery–Buktenica VMI. Data were analyzed using a mixed analysis of variance. Results: The results showed that virtual reality training and tablet-based cognitive training had a significant effect on improving visual–motor integration in children with DCD (P < 0.05). Conclusion: Based on the findings of this study, both virtual reality training and tablet-based cognitive training are effective methods for improving visual–motor integration in children with DCD. These technology-based interventions appear to facilitate motor learning and neural adaptation by providing opportunities for repetition, sensory–motor interaction, and cognitive engagement. Given their appeal and accessibility, such approaches can be considered efficient options for rehabilitation and educational programs targeting children with DCD. Furthermore, future research is recommended to explore the long-term effects and broader applications of these interventions. |
| Keywords |
| Game, Cognitive–Motor Interaction,Virtual Reality , Developmental Coordination Disorder |
| Status: Abstract Accepted (Poster Presentation) |